/* gears.c */ /* * 3-D gear wheels. This program is in the public domain. * * Brian Paul * * * Modified to work under Togl as a widget for TK 1997 * * Philip Quaife * */ #include "togl.h" #include #include #include #include #include #ifndef M_PI # define M_PI 3.14159265 #endif struct WHIRLYGIZMO { GLint Gear1,Gear2,Gear3; GLfloat Rotx,Roty,Rotz; GLfloat Angle; int Height,Width; }; /* * Draw a gear wheel. You'll probably want to call this function when * building a display list since we do a lot of trig here. * * Input: inner_radius - radius of hole at center * outer_radius - radius at center of teeth * width - width of gear * teeth - number of teeth * tooth_depth - depth of tooth */ static void gear( GLfloat inner_radius, GLfloat outer_radius, GLfloat width, GLint teeth, GLfloat tooth_depth ) { GLint i; GLfloat r0, r1, r2; GLfloat angle, da; GLfloat u, v, len; r0 = inner_radius; r1 = outer_radius - tooth_depth/2.0; r2 = outer_radius + tooth_depth/2.0; da = 2.0*M_PI / teeth / 4.0; glShadeModel( GL_FLAT ); glNormal3f( 0.0, 0.0, 1.0 ); /* draw front face */ glBegin( GL_QUAD_STRIP ); for (i=0;i<=teeth;i++) { angle = i * 2.0*M_PI / teeth; glVertex3f( r0*cos(angle), r0*sin(angle), width*0.5 ); glVertex3f( r1*cos(angle), r1*sin(angle), width*0.5 ); glVertex3f( r0*cos(angle), r0*sin(angle), width*0.5 ); glVertex3f( r1*cos(angle+3*da), r1*sin(angle+3*da), width*0.5 ); } glEnd(); /* draw front sides of teeth */ glBegin( GL_QUADS ); da = 2.0*M_PI / teeth / 4.0; for (i=0;iRotx, 1.0, 0.0, 0.0 ); glRotatef( Wg->Roty, 0.0, 1.0, 0.0 ); glRotatef( Wg->Rotz, 0.0, 0.0, 1.0 ); glPushMatrix(); glTranslatef( -3.0, -2.0, 0.0 ); glRotatef( Wg->Angle, 0.0, 0.0, 1.0 ); glEnable(GL_DEPTH_TEST); glCallList(Wg->Gear1); glEnable(GL_DEPTH_TEST); glPopMatrix(); glPushMatrix(); glTranslatef( 3.1, -2.0, 0.0 ); glRotatef( -2.0*Wg->Angle-9.0, 0.0, 0.0, 1.0 ); glCallList(Wg->Gear2); glPopMatrix(); glPushMatrix(); glTranslatef( -3.1, 4.2, 0.0 ); glRotatef( -2.0*Wg->Angle-25.0, 0.0, 0.0, 1.0 ); glCallList(Wg->Gear3); glPopMatrix(); glPopMatrix(); Togl_SwapBuffers(togl); } static void zap( struct Togl *togl ) { struct WHIRLYGIZMO *Wg; Wg = Togl_GetClientData(togl); free(Wg); } static void idle( struct Togl *togl ) { struct WHIRLYGIZMO *Wg; Wg = Togl_GetClientData(togl); Wg->Angle += 2.0; Togl_PostRedisplay(togl); } /* change view angle, exit upon ESC */ /* static GLenum key(int k, GLenum mask) { switch (k) { case TK_UP: view_rotx += 5.0; return GL_TRUE; case TK_DOWN: view_rotx -= 5.0; return GL_TRUE; case TK_LEFT: view_roty += 5.0; return GL_TRUE; case TK_RIGHT: view_roty -= 5.0; return GL_TRUE; case TK_z: view_rotz += 5.0; return GL_TRUE; case TK_Z: view_rotz -= 5.0; return GL_TRUE; } return GL_FALSE; } */ /* new window size or exposure */ static void reshape( struct Togl *togl) { struct WHIRLYGIZMO *Wg; int width, height ; width = Togl_Width(togl); height = Togl_Height(togl); glViewport(0, 0, (GLint)width, (GLint)height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); if (width>height) { GLfloat w = (GLfloat) width / (GLfloat) height; glFrustum( -w, w, -1.0, 1.0, 5.0, 60.0 ); } else { GLfloat h = (GLfloat) height / (GLfloat) width; glFrustum( -1.0, 1.0, -h, h, 5.0, 60.0 ); } glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glTranslatef( 0.0, 0.0, -40.0 ); glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); } static void init( struct Togl *togl ) { struct WHIRLYGIZMO *Wg; static GLfloat red[4] = {0.8, 0.1, 0.0, 1.0 }; static GLfloat green[4] = {0.0, 0.8, 0.2, 1.0 }; static GLfloat blue[4] = {0.2, 0.2, 1.0, 1.0 }; static GLfloat pos[4] = {5.0, 5.0, 10.0, 0.0 }; glLightfv( GL_LIGHT0, GL_POSITION, pos ); glEnable( GL_CULL_FACE ); glEnable( GL_LIGHTING ); glEnable( GL_LIGHT0 ); glEnable( GL_DEPTH_TEST ); /* make the gears */ Wg = malloc(sizeof(*Wg)); if( ! Wg ) { Tcl_SetResult( Togl_Interp(togl), "\"Cannot allocate client data for widget\"", TCL_STATIC ); } Wg->Gear1 = glGenLists(1); glNewList(Wg->Gear1, GL_COMPILE); glMaterialfv( GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red ); gear( 1.0, 4.0, 1.0, 20, 0.7 ); glEndList(); Wg->Gear2 = glGenLists(1); glNewList(Wg->Gear2, GL_COMPILE); glMaterialfv( GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green ); gear( 0.5, 2.0, 2.0, 10, 0.7 ); glEndList(); Wg->Gear3 = glGenLists(1); glNewList(Wg->Gear3, GL_COMPILE); glMaterialfv( GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue ); gear( 1.3, 2.0, 0.5, 10, 0.7 ); glEndList(); glEnable( GL_NORMALIZE ); Wg->Height = Togl_Height(togl); Wg->Width = Togl_Width(togl); Wg->Angle = 0.0; Wg->Rotx = 0.0; Wg->Roty = 0.0; Wg->Rotz = 0.0; Togl_SetClientData(togl,(ClientData)Wg); } int position( struct Togl *togl, int argc, char *argv[] ) { struct WHIRLYGIZMO *Wg; Tcl_Interp *interp = Togl_Interp(togl); char Result[100]; Wg = Togl_GetClientData(togl); /* error checking */ if (argc != 2) { Tcl_SetResult( interp, "wrong # args: should be \"pathName \"", TCL_STATIC ); return TCL_ERROR; } /* Let result string equal value */ sprintf(Result,"%g %g",Wg->Roty,Wg->Rotx); Tcl_SetResult( interp, Result, TCL_VOLATILE ); return TCL_OK; } int rotate( struct Togl *togl, int argc, char *argv[] ) { struct WHIRLYGIZMO *Wg; Tcl_Interp *interp = Togl_Interp(togl); Wg = Togl_GetClientData(togl); /* error checking */ if (argc != 4) { Tcl_SetResult( interp, "wrong # args: should be \"pathName xrot yrot\"", TCL_STATIC ); return TCL_ERROR; } Wg->Roty = atof( argv[2] ); Wg->Rotx = atof(argv[3] ); Togl_PostRedisplay(togl); /* Let result string equal value */ strcpy( interp->result, argv[2] ); return TCL_OK; } EXPORT(int,Gears_Init)(Tcl_Interp *interp) { /* * Initialize Tcl, Tk, and the Togl widget module. */ #ifdef USE_TCL_STUBS if (Tcl_InitStubs(interp, "8.1", 0) == NULL) {return TCL_ERROR;} #endif #ifdef USE_TK_STUBS if (Tk_InitStubs(interp, "8.1", 0) == NULL) {return TCL_ERROR;} #endif if (Togl_Init(interp) == TCL_ERROR) { return TCL_ERROR; } /* * Specify the C callback functions for widget creation, display, * and reshape. */ Togl_CreateFunc( init ); Togl_DestroyFunc( zap ); Togl_DisplayFunc( draw ); Togl_ReshapeFunc( reshape ); Togl_TimerFunc( idle ); Togl_CreateCommand("rotate",rotate); Togl_CreateCommand("position",position); return TCL_OK; }