"""Setup general build environment for PyOpenGL This is where most of the "magic" occurs in PyOpenGL's setup. This module is responsible for determining the config files to use, and ultimately, the packages to install. """ import distutils.dist from setup.util import * import sys, os, os.path, string, re from ConfigParser import ConfigParser from distutils.core import setup,Extension from distutils.sysconfig import * from distutils.filelist import FileList def find_file_visit(arg, dirname, names): name, dirs = arg if name in names: dirs.append(dirname) def find_file(root, name): dirs = [] os.path.walk(root, find_file_visit, (name, dirs)) return dirs def config_list(x): l = map(string.strip, string.split(x, os.pathsep)) while l.count(''): l.remove('') return l class Distribution(distutils.dist.Distribution): ## def find_config_files(self): ## files = distutils.dist.Distribution.find_config_files(self) ## config_name = os.path.join('config', sys.platform + '.cfg') ## print files ## if os.path.exists(config_name): ## files.append(config_name) ## else: ## print 'sdf' ## return files def finalize_options(self): distutils.dist.Distribution.finalize_options(self) cfg = ConfigParser() name = sys.platform config_name = os.path.join('config', name + '.cfg') while len(name) and not os.path.exists(config_name): name = name[:-1] config_name = os.path.join('config', name + '.cfg') if not os.path.exists(config_name): print "Can't find a config file for the \"%s\" platform. Look in the config directory." % sys.platform sys.exit(1) try: self.announce( "Using cfg file: %s"%( config_name,)) cfg.read(config_name) except ParsingError: print "parse error in config file." sys.exit(1) self.lib_aliases = {} for section in cfg.sections(): if section != 'General': try: self.lib_aliases[section] = config_list(cfg.get(section, 'libs')) except: pass try: self.include_dirs = config_list(cfg.get('General', 'include_dirs')) except: self.include_dirs = [] try: self.library_dirs = config_list(cfg.get('General', 'library_dirs')) except: self.library_dirs = [] try: self.BUILD_TOGL = cfg.getint('General', 'build_togl') except: self.BUILD_TOGL = 0 try: self.extra_link_args = config_list(cfg.get('General', 'extra_link_args')) except: self.extra_link_args = [] try: self.define_macros = [(string.upper(string.strip(cfg.get('General', 'gl_platform'))) + '_PLATFORM', None)] self.gl_platform = cfg.get('General', 'gl_platform') except: self.define_macros = [] print 'No gl_platform defined in the config file "%s"' % config_name self.togl_libs = self.transform_libs(['GL', 'GLU', 'Togl']) ## build_togl = self.get_command_obj( 'build_togl' ) ## for field in ('tk-source','tcl-source'): ## if not getattr(build_togl, field, None): ## try: ## setattr(build_togl, field.replace('-','_'), cfg.get('Togl', field)) ## except: ## pass try: import Numeric include_dirs = find_file(get_python_inc(), 'arrayobject.h') if not len(include_dirs): self.announce("Successfully imported Numeric, but can't find the Numeric headers!") self.HAS_NUMERIC = 0 else: self.include_dirs = self.include_dirs + include_dirs self.HAS_NUMERIC = 1 except ImportError: self.HAS_NUMERIC = 0 if self.HAS_NUMERIC: Numeric_version = 'yes' self.define_macros.append(('NUMERIC', None)) try: import numeric_version Numeric_version = numeric_version.version ## if int(string.split(Numeric_version, '.')[0]) == 20: ## self.announce('Numeric %s is present...beware! This is buggy!') except: pass else: Numeric_version = 'no' boolean = ['no', 'yes'] self.announce('PyOpenGL %s setup' % self.get_version()) self.announce('') self.announce('System configuration:') self.announce(' Platform = %s' % sys.platform) self.announce(' GL Platform = %s' % self.gl_platform) self.announce(' Numeric = %s' % Numeric_version) self.announce(' Build Togl = %s' % boolean[self.BUILD_TOGL]) self.announce('') # get the list of platforms self.announce('Getting the list of platforms...') self.metadata.platforms = [] f = FileList() f.findall('config') f.process_template_line('global-include *.cfg') for file in f.files: self.metadata.platforms.append(os.path.splitext(os.path.split(file)[1])[0]) # get the list of packages for this platform self.announce('Getting the list of packages...') if self.packages is None: self.packages = [] f = FileList() # first the real packages if os.path.exists('OpenGL'): f.findall('OpenGL') f.process_template_line('global-include __init__.py') # second the Demo's Demo = os.path.join('OpenGL', 'Demo') if os.path.exists(Demo): f.findall(Demo) f.process_template_line('global-include *.py') # last the scripts scripts = os.path.join('OpenGL', 'scripts') if os.path.exists(scripts): f.findall(scripts) f.process_template_line('global-include *.py') for file in f.files: package = string.replace(os.path.dirname(file), os.sep, '.') if package not in self.packages: g = {'__name__':'__build__'} l = {} try: exec open(file) in g, l except: pass if not l.has_key('gl_platforms') or self.gl_platform in l['gl_platforms']: self.packages.append(package) # get the list of extension modules for this platform self.announce('Getting the list of extension modules...') if self.ext_modules is None: self.ext_modules = [] f = FileList() f.findall('interface') f.process_template_line('global-include *.i') if not len(f.files): print "Whoa! I can't find any interfaces...panic!" sys.exit() f.files.sort() for file in f.files: BUILD = get_build_info(file) actual_libs = [] if not BUILD.has_key('gl_platforms') or self.gl_platform in BUILD['gl_platforms']: # everything requires GL and GLU libs = ['GL', 'GLU'] if BUILD.has_key('libs'): libs.extend(BUILD['libs']) directory,name = os.path.split( os.path.splitext(file)[0] ) module = ".".join( directory.split( os.sep)[1:] + [ '_'+ name ], ) BUILD['sources'].append('src/interface/' + module + '.c') self.ext_modules.append(Extension(module, BUILD['sources'], include_dirs = BUILD['include_dirs'], define_macros = self.define_macros, libraries = self.transform_libs(libs), library_dirs = self.library_dirs, extra_link_args = self.extra_link_args)) # print self.libraries l = [] for i in range(len(self.libraries)): d = self.libraries[i][1] d['include_dirs'] = [get_python_inc()] + self.include_dirs d['macros'] = self.define_macros l.append((self.libraries[i][0], d)) self.libraries = l ## def parse_config_files(self, filenames=None): ## distutils.dist.Distribution.parse_config_files(self, filenames) ## self.dump_option_dicts() ## print self.include_dirs ## def transform_libs(self, libs): # should do checks to see if the libs exist new_libs = [] for lib in libs: if self.lib_aliases.has_key(lib): for new_lib in self.lib_aliases[lib]: if new_lib not in new_libs: new_libs.append(new_lib) else: if lib not in new_libs: new_libs.append(lib) return new_libs