/* # AUTOGENERATED DO NOT EDIT # If you edit this file, delete the AUTOGENERATED line to prevent re-generation # BUILD api_versions [0x001] */ %module texture_float #define __version__ "$Revision: 1.1.2.1 $" #define __date__ "$Date: 2004/11/15 07:38:07 $" #define __api_version__ API_VERSION #define __author__ "PyOpenGL Developers " #define __doc__ "" %{ /** * * GL.ATI.texture_float Module for PyOpenGL * * Authors: PyOpenGL Developers * ***/ %} %include util.inc %include gl_exception_handler.inc %{ #ifdef CGL_PLATFORM # include #else # include #endif #if !EXT_DEFINES_PROTO || !defined(GL_ATI_texture_float) #endif %} /* FUNCTION DECLARATIONS */ /* CONSTANT DECLARATIONS */ #define GL_RGBA_FLOAT32_ATI 0x8814 #define GL_RGB_FLOAT32_ATI 0x8815 #define GL_ALPHA_FLOAT32_ATI 0x8816 #define GL_INTENSITY_FLOAT32_ATI 0x8817 #define GL_LUMINANCE_FLOAT32_ATI 0x8818 #define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 #define GL_RGBA_FLOAT16_ATI 0x881A #define GL_RGB_FLOAT16_ATI 0x881B #define GL_ALPHA_FLOAT16_ATI 0x881C #define GL_INTENSITY_FLOAT16_ATI 0x881D #define GL_LUMINANCE_FLOAT16_ATI 0x881E #define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F %{ static char *proc_names[] = { #if !EXT_DEFINES_PROTO || !defined(GL_ATI_texture_float) #endif NULL }; #define glInitTextureFloatATI() InitExtension("GL_ATI_texture_float", proc_names) %} int glInitTextureFloatATI(); DOC(glInitTextureFloatATI, "glInitTextureFloatATI() -> bool") %{ PyObject *__info() { if (glInitTextureFloatATI()) { PyObject *info = PyList_New(0); return info; } Py_INCREF(Py_None); return Py_None; } %} PyObject *__info();