/* # BUILD api_versions [0x103] */ %module coordinate_frame #define __version__ "$Revision: 1.22.6.1 $" #define __date__ "$Date: 2004/11/14 23:19:04 $" #define __api_version__ API_VERSION #define __author__ "Tarn Weisner Burton " #define __doc__ "http:\057\057oss.sgi.com\057projects\057ogl-sample\057registry\057EXT\057coordinate_frame.txt" %{ /** * * GL.EXT.coordinate_frame Module for PyOpenGL * * Date May 2001 * * Authors Tarn Weisner Burton * ***/ %} %include util.inc %include py_exception_handler.inc %{ #if !EXT_DEFINES_PROTO || !defined(GL_EXT_coordinate_frame) DECLARE_VOID_EXT(glTangent3bEXT, (GLbyte x, GLbyte y, GLbyte z), (x, y, z)) DECLARE_VOID_EXT(glTangent3sEXT, (GLshort x, GLshort y, GLshort z), (x, y, z)) DECLARE_VOID_EXT(glTangent3iEXT, (GLint x, GLint y, GLint z), (x, y, z)) DECLARE_VOID_EXT(glTangent3fEXT, (GLfloat x, GLfloat y, GLfloat z), (x, y, z)) DECLARE_VOID_EXT(glTangent3dEXT, (GLdouble x, GLdouble y, GLdouble z), (x, y, z)) DECLARE_VOID_EXT(glTangent3bvEXT, (const GLbyte* coord), (coord)) DECLARE_VOID_EXT(glTangent3svEXT, (const GLshort* coord), (coord)) DECLARE_VOID_EXT(glTangent3ivEXT, (const GLint* coord), (coord)) DECLARE_VOID_EXT(glTangent3fvEXT, (const GLfloat* coord), (coord)) DECLARE_VOID_EXT(glTangent3dvEXT, (const GLdouble* coord), (coord)) DECLARE_VOID_EXT(glBinomial3bEXT, (GLbyte x, GLbyte y, GLbyte z), (x, y, z)) DECLARE_VOID_EXT(glBinomial3sEXT, (GLshort x, GLshort y, GLshort z), (x, y, z)) DECLARE_VOID_EXT(glBinomial3iEXT, (GLint x, GLint y, GLint z), (x, y, z)) DECLARE_VOID_EXT(glBinomial3fEXT, (GLfloat x, GLfloat y, GLfloat z), (x, y, z)) DECLARE_VOID_EXT(glBinomial3dEXT, (GLdouble x, GLdouble y, GLdouble z), (x, y, z)) DECLARE_VOID_EXT(glBinomial3bvEXT, (const GLbyte* coord), (coord)) DECLARE_VOID_EXT(glBinomial3svEXT, (const GLshort* coord), (coord)) DECLARE_VOID_EXT(glBinomial3ivEXT, (const GLint* coord), (coord)) DECLARE_VOID_EXT(glBinomial3fvEXT, (const GLfloat* coord), (coord)) DECLARE_VOID_EXT(glBinomial3dvEXT, (const GLdouble* coord), (coord)) DECLARE_VOID_EXT(glTangentPointerEXT, (GLenum type, GLsizei stride, const GLvoid *pointer), (type, stride, pointer)) DECLARE_VOID_EXT(glBinomialPointerEXT, (GLenum type, GLsizei stride, const GLvoid *pointer), (type, stride, pointer)) #endif %} void glTangent3bEXT(GLbyte x, GLbyte y, GLbyte z); DOC(glTangent3bEXT, "glTangent3bEXT(x, y, z) -> None") void glTangent3sEXT(GLshort x, GLshort y, GLshort z); DOC(glTangent3sEXT, "glTangent3sEXT(x, y, z) -> None") void glTangent3iEXT(GLint x, GLint y, GLint z); DOC(glTangent3iEXT, "glTangent3iEXT(x, y, z) -> None") void glTangent3fEXT(GLfloat x, GLfloat y, GLfloat z); DOC(glTangent3fEXT, "glTangent3fEXT(x, y, z) -> None") void glTangent3dEXT(GLdouble x, GLdouble y, GLdouble z); DOC(glTangent3dEXT, "glTangent3dEXT(x, y, z) -> None") void glTangent3bvEXT(const GLbyte* coord); DOC(glTangent3bvEXT, "glTangent3bvEXT(coord) -> None") void glTangent3svEXT(const GLshort* coord); DOC(glTangent3svEXT, "glTangent3svEXT(coord) -> None") void glTangent3ivEXT(const GLint* coord); DOC(glTangent3ivEXT, "glTangent3ivEXT(coord) -> None") void glTangent3fvEXT(const GLfloat* coord); DOC(glTangent3fvEXT, "glTangent3fvEXT(coord) -> None") void glTangent3dvEXT(const GLdouble* coord); DOC(glTangent3dvEXT, "glTangent3dvEXT(coord) -> None") /* glBinomial3 */ void glBinomial3bEXT(GLbyte x, GLbyte y, GLbyte z); DOC(glBinomial3bEXT, "glBinomial3bEXT(x, y, z) -> None") void glBinomial3sEXT(GLshort x, GLshort y, GLshort z); DOC(glBinomial3sEXT, "glBinomial3sEXT(x, y, z) -> None") void glBinomial3iEXT(GLint x, GLint y, GLint z); DOC(glBinomial3iEXT, "glBinomial3iEXT(x, y, z) -> None") void glBinomial3fEXT(GLfloat x, GLfloat y, GLfloat z); DOC(glBinomial3fEXT, "glBinomial3fEXT(x, y, z) -> None") void glBinomial3dEXT(GLdouble x, GLdouble y, GLdouble z); DOC(glBinomial3dEXT, "glBinomial3dEXT(x, y, z) -> None") void glBinomial3bvEXT(const GLbyte* coord); DOC(glBinomial3bvEXT, "glBinomial3bvEXT(coord) -> None") void glBinomial3svEXT(const GLshort* coord); DOC(glBinomial3svEXT, "glBinomial3svEXT(coord) -> None") void glBinomial3ivEXT(const GLint* coord); DOC(glBinomial3ivEXT, "glBinomial3ivEXT(coord) -> None") void glBinomial3fvEXT(const GLfloat* coord); DOC(glBinomial3fvEXT, "glBinomial3fvEXT(coord) -> None") void glBinomial3dvEXT(const GLdouble* coord); DOC(glBinomial3dvEXT, "glBinomial3dvEXT(coord) -> None") /* turn the exception handler on */ %include gl_exception_handler.inc /*void glTangentPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer); */ %{ #ifndef GL_TANGENT_ARRAY_POINTER_EXT #define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 #endif void _glTangentPointerEXT(GLenum type, GLsizei stride, GLvoid *pointer) { decrementPointerLock(GL_TANGENT_ARRAY_POINTER_EXT); acquire(pointer); glTangentPointerEXT(type, stride, pointer); } %} %name(glTangentPointerEXT) void _glTangentPointerEXT(GLenum type, GLsizei stride, void *pointer); DOC(glTangentPointerEXT, "glTangentPointerEXT(type, stride, pointer) -> None") %name(glTangentPointerbEXT) void _glTangentPointerEXT(GLenum type_BYTE, GLsizei stride_0, GLbyte* pointer); DOC(glTangentPointerbEXT, "glTangentPointerubEXT(pointer) -> None") %name(glTangentPointersEXT) void _glTangentPointerEXT(GLenum type_SHORT, GLsizei stride_0, GLshort* pointer); DOC(glTangentPointersEXT, "glTangentPointersEXT(pointer) -> None") %name(glTangentPointeriEXT) void _glTangentPointerEXT(GLenum type_INT, GLsizei stride_0, GLint* pointer); DOC(glTangentPointeriEXT, "glTangentPointeriEXT(pointer) -> None") %name(glTangentPointerfEXT) void _glTangentPointerEXT(GLenum type_FLOAT, GLsizei stride_0, GLfloat* pointer); DOC(glTangentPointerfEXT, "glTangentPointerfEXT(pointer) -> None") %name(glTangentPointerdEXT) void _glTangentPointerEXT(GLenum type_DOUBLE, GLsizei stride_0, GLdouble* pointer); DOC(glTangentPointerdEXT, "glTangentPointerdEXT(pointer) -> None") /*void glBinomialPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer); */ %{ #ifndef GL_BINORMAL_ARRAY_POINTER_EXT #define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 #endif void _glBinomialPointerEXT(GLenum type, GLsizei stride, GLvoid *pointer) { decrementPointerLock(GL_BINORMAL_ARRAY_POINTER_EXT); acquire(pointer); glBinomialPointerEXT(type, stride, pointer); } %} %name(glBinomialPointerEXT) void _glBinomialPointerEXT(GLenum type, GLsizei stride, void *pointer); DOC(glBinomialPointerEXT, "glBinomialPointerEXT(type, stride, pointer) -> None") %name(glBinomialPointerbEXT) void _glBinomialPointerEXT(GLenum type_BYTE, GLsizei stride_0, GLbyte* pointer); DOC(glBinomialPointerbEXT, "glBinomialPointerubEXT(pointer) -> None") %name(glBinomialPointersEXT) void _glBinomialPointerEXT(GLenum type_SHORT, GLsizei stride_0, GLshort* pointer); DOC(glBinomialPointersEXT, "glBinomialPointersEXT(pointer) -> None") %name(glBinomialPointeriEXT) void _glBinomialPointerEXT(GLenum type_INT, GLsizei stride_0, GLint* pointer); DOC(glBinomialPointeriEXT, "glBinomialPointeriEXT(pointer) -> None") %name(glBinomialPointerfEXT) void _glBinomialPointerEXT(GLenum type_FLOAT, GLsizei stride_0, GLfloat* pointer); DOC(glBinomialPointerfEXT, "glBinomialPointerfEXT(pointer) -> None") %name(glBinomialPointerdEXT) void _glBinomialPointerEXT(GLenum type_DOUBLE, GLsizei stride_0, GLdouble* pointer); DOC(glBinomialPointerdEXT, "glBinomialPointerdEXT(pointer) -> None") %{ static char *proc_names[] = { #if !EXT_DEFINES_PROTO || !defined(glInitCoordinateFrameEXT) "glTangent3bEXT", "glTangent3sEXT", "glTangent3iEXT", "glTangent3fEXT", "glTangent3dEXT", "glTangent3bvEXT", "glTangent3svEXT", "glTangent3ivEXT", "glTangent3fvEXT", "glTangent3dvEXT", "glBinomial3bEXT", "glBinomial3sEXT", "glBinomial3iEXT", "glBinomial3fEXT", "glBinomial3dEXT", "glBinomial3bvEXT", "glBinomial3svEXT", "glBinomial3ivEXT", "glBinomial3fvEXT", "glBinomial3dvEXT", "glTangentPointerEXT", "glBinomialPointerEXT", #endif NULL }; #define glInitCoordinateFrameEXT() InitExtension("GL_EXT_coordinate_frame", proc_names) %} int glInitCoordinateFrameEXT(); DOC(glInitCoordinateFrameEXT, "glInitCoordinateFrameEXT() -> bool") %name(glInitCoordFrameEXT) int glInitCoordinateFrameEXT(); DOC(glInitCoordFrameEXT, "glInitCoordFrameEXT() -> bool") %{ PyObject *__info() { if (glInitCoordinateFrameEXT()) { PyObject *info = PyList_New(0); return info; } Py_INCREF(Py_None); return Py_None; } %} PyObject *__info(); #define GL_TANGENT_ARRAY_EXT 0x8439 #define GL_BINORMAL_ARRAY_EXT 0x843A #define GL_CURRENT_TANGENT_EXT 0x843B #define GL_CURRENT_BINORMAL_EXT 0x843C #define GL_TANGENT_ARRAY_TYPE_EXT 0x843E #define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F #define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 #define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 #define GL_MAP1_TANGENT_EXT 0x8444 #define GL_MAP2_TANGENT_EXT 0x8445 #define GL_MAP1_BINORMAL_EXT 0x8446 #define GL_MAP2_BINORMAL_EXT 0x8447