/* # BUILD api_versions [0x100] */ %module light_texture #define __version__ "$Revision: 1.22.6.1 $" #define __date__ "$Date: 2004/11/14 23:19:04 $" #define __api_version__ API_VERSION #define __author__ "Tarn Weisner Burton " #define __doc__ "http:\057\057oss.sgi.com\057projects\057ogl-sample\057registry\057EXT\057light_texture.txt" %{ /** * * GL.EXT.light_texture Module for PyOpenGL * * Date: May 2001 * * Authors: Tarn Weisner Burton * ***/ %} %include util.inc /* turn the exception handler on */ %include gl_exception_handler.inc %{ #if !EXT_DEFINES_PROTO || !defined(GL_EXT_light_texture) DECLARE_VOID_EXT(glApplyTextureEXT, (GLenum mode), (mode)) DECLARE_VOID_EXT(glTextureLightEXT, (GLenum mode), (mode)) DECLARE_VOID_EXT(glTextureMaterialEXT, (GLenum face, GLenum mode), (face, mode)) #endif %} void glApplyTextureEXT(GLenum mode); DOC(glApplyTextureEXT, "glApplyTextureEXT(mode) -> None") void glTextureLightEXT(GLenum mode); DOC(glTextureLightEXT, "glTextureLightEXT(mode) -> None") void glTextureMaterialEXT(GLenum face, GLenum mode); DOC(glTextureMaterialEXT, "glTextureMaterialEXT(face, mode) -> None") %{ static char *proc_names[] = { #if !EXT_DEFINES_PROTO || !defined(GL_EXT_light_texture) "glApplyTextureEXT", "glTextureLightEXT", "glTextureMaterialEXT", #endif NULL }; #define glInitLightTextureEXT() InitExtension("GL_EXT_light_texture", proc_names) %} int glInitLightTextureEXT(); DOC(glInitLightTextureEXT, "glInitLightTextureEXT() -> bool") %name(glInitLightTexEXT) int glInitLightTextureEXT(); DOC(glInitLightTexEXT, "glInitLightTexEXT() -> bool") %{ PyObject *__info() { if (glInitLightTextureEXT()) { PyObject *info = PyList_New(0); return info; } Py_INCREF(Py_None); return Py_None; } %} PyObject *__info(); #define GL_FRAGMENT_MATERIAL_EXT 0x8349 #define GL_FRAGMENT_NORMAL_EXT 0x834A #define GL_FRAGMENT_DEPTH_EXT 0x8452 #define GL_FRAGMENT_COLOR_EXT 0x834C #define GL_ATTENUATION_EXT 0x834D #define GL_SHADOW_ATTENUATION_EXT 0x834E #define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F #define GL_TEXTURE_LIGHT_EXT 0x8350 #define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 #define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352