/* # BUILD api_versions [0x10b] */ %module sprite %{ /** * * GL.SGIX.sprite Module for PyOpenGL * * Date: May 2001 * * Authors: Tarn Weisner Burton * ***/ %} #define __version__ "$Revision: 1.17.6.1 $" #define __date__ "$Date: 2004/11/14 23:19:03 $" #define __api_version__ API_VERSION #define __author__ "Tarn Weisner Burton " #define __doc__ "http:\057\057oss.sgi.com\057projects\057ogl-sample\057registry\057SGIX\057sprite.txt" %include util.inc /* turn the exception handler on */ %include gl_exception_handler.inc %{ #if !EXT_DEFINES_PROTO || !defined(GL_SGIX_sprite) DECLARE_VOID_EXT(glSpriteParameteriSGIX, (GLenum pname, GLint param), (pname, param)) DECLARE_VOID_EXT(glSpriteParameterfSGIX, (GLenum pname, GLfloat param), (pname, param)) DECLARE_VOID_EXT(glSpriteParameterivSGIX, (GLenum pname, const GLint* param), (pname, param)) DECLARE_VOID_EXT(glSpriteParameterfvSGIX, (GLenum pname, const GLfloat* param), (pname, param)) #endif static char *proc_names[] = { #if !EXT_DEFINES_PROTO || !defined(GL_SGIX_sprite) "glSpriteParameteriSGIX", "glSpriteParameterfSGIX", "glSpriteParameterivSGIX", "glSpriteParameterfvSGIX", #endif NULL }; #define glInitSpriteSGIX() InitExtension("GL_SGIX_sprite", proc_names) %} int glInitSpriteSGIX(); DOC(glInitSpriteSGIX, "glInitSpriteSGIX() -> bool") void glSpriteParameteriSGIX(GLenum pname, GLint param); DOC(glSpriteParameteriSGIX, "glSpriteParameteriSGIX(pname, param) -> None") void glSpriteParameterfSGIX(GLenum pname, GLfloat param); DOC(glSpriteParameterfSGIX, "glSpriteParameterfSGIX(pname, param) -> None") void glSpriteParameterivSGIX(GLenum pname, const GLint* param); DOC(glSpriteParameterivSGIX, "glSpriteParameterivSGIX(pname, params) -> None") void glSpriteParameterfvSGIX(GLenum pname, const GLfloat* param); DOC(glSpriteParameterfvSGIX, "glSpriteParameterfvSGIX(pname, params) -> None") %{ PyObject *__info() { if (glInitSpriteSGIX()) { PyObject *info = PyList_New(0); return info; } Py_INCREF(Py_None); return Py_None; } %} PyObject *__info(); #define GL_SPRITE_SGIX 0x8148 #define GL_SPRITE_MODE_SGIX 0x8149 #define GL_SPRITE_AXIS_SGIX 0x814A #define GL_SPRITE_TRANSLATION_SGIX 0x814B #define GL_SPRITE_AXIAL_SGIX 0x814C #define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D #define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E