; General config options ; ; Setting build_togl to zero will avoid trying to build Togl ; ; gl_platform is the name of the platform specific OpenGL module ; For X-windows this GLX, Windows has WGL, etc. ; ; include_dirs and library_dirs are a sys.pathsep separated list of ; additional directories for headers and libraries. No quotes ; are needed [General] build_togl=0 gl_platform=CGL include_dirs=/System/Library/Frameworks/OpenGL.framework/Headers:/System/Library/Frameworks/GLUT.framework/Headers # Bob's OSX patch, comments out the library directories, adds -framework:GLUT # for the *general* build parameters? Is that actually needed? ; Should make a 'frameworks= ' option! #library_dirs=/System/Library/Frameworks/OpenGL.framework/Libraries extra_link_args=-framework:OpenGL:-framework:GLUT extra_compile_args=-DCGL_PLATFORM=1 ; a sys.pathsep separated list of the libs needed when linking GL [GL] libs= ; a sys.pathsep separated list of the libs needed when linking GLU ; the GL libraries are included automatically [GLU] libs= ; a sys.pathsep separated list of the libs needed when linking GLUT ; the GL and GLU libraries are included automatically [GLUT] libs= ; a comma separated list of the libs needed when linking Togl ; the GL and GLU libraries are included automatically [Togl] libs=Xmu:Xt:m