pyobjc - Revision 2606: /tags/r200-leopard/PyOpenGL-2.0.2.01/src/shadow
..
GL.3DFX.multisample.0001.py
GL.3DFX.multisample.c
GL.3DFX.tbuffer.0001.py
GL.3DFX.tbuffer.c
GL.3DFX.texture_compression_FXT1.0001.py
GL.3DFX.texture_compression_FXT1.c
GL.APPLE.client_storage.0001.py
GL.APPLE.client_storage.c
GL.APPLE.element_array.0001.py
GL.APPLE.element_array.c
GL.APPLE.fence.0001.py
GL.APPLE.fence.c
GL.APPLE.specular_vector.0001.py
GL.APPLE.specular_vector.c
GL.APPLE.transform_hint.0001.py
GL.APPLE.transform_hint.c
GL.APPLE.vertex_array_object.0001.py
GL.APPLE.vertex_array_object.c
GL.APPLE.vertex_array_range.0001.py
GL.APPLE.vertex_array_range.c
GL.APPLE.ycbcr_422.0001.py
GL.APPLE.ycbcr_422.c
GL.ARB.depth_texture.0001.py
GL.ARB.depth_texture.c
GL.ARB.draw_buffers.0001.py
GL.ARB.draw_buffers.c
GL.ARB.fragment_program.0001.py
GL.ARB.fragment_program.c
GL.ARB.fragment_program_shadow.0001.py
GL.ARB.fragment_program_shadow.c
GL.ARB.fragment_shader.0001.py
GL.ARB.fragment_shader.c
GL.ARB.imaging.0001.py
GL.ARB.imaging.c
GL.ARB.matrix_palette.0100.py
GL.ARB.matrix_palette.c
GL.ARB.multisample.0005.py
GL.ARB.multisample.c
GL.ARB.multitexture.0101.py
GL.ARB.multitexture.c
GL.ARB.occlusion_query.0001.py
GL.ARB.occlusion_query.c
GL.ARB.point_parameters.0004.py
GL.ARB.point_parameters.c
GL.ARB.point_sprite.0001.py
GL.ARB.point_sprite.c
GL.ARB.shader_objects.0001.py
GL.ARB.shader_objects.c
GL.ARB.shading_language_100.0001.py
GL.ARB.shading_language_100.c
GL.ARB.shadow.0001.py
GL.ARB.shadow.c
GL.ARB.shadow_ambient.0001.py
GL.ARB.shadow_ambient.c
GL.ARB.texture_border_clamp.0001.py
GL.ARB.texture_border_clamp.c
GL.ARB.texture_compression.0103.py
GL.ARB.texture_compression.c
GL.ARB.texture_cube_map.0001.py
GL.ARB.texture_cube_map.c
GL.ARB.texture_env_add.0101.py
GL.ARB.texture_env_add.c
GL.ARB.texture_env_combine.0001.py
GL.ARB.texture_env_combine.c
GL.ARB.texture_env_crossbar.0001.py
GL.ARB.texture_env_crossbar.c
GL.ARB.texture_env_dot3.0001.py
GL.ARB.texture_env_dot3.c
GL.ARB.texture_mirrored_repeat.0001.py
GL.ARB.texture_mirrored_repeat.c
GL.ARB.texture_non_power_of_two.0001.py
GL.ARB.texture_non_power_of_two.c
GL.ARB.texture_rectangle.0101.py
GL.ARB.texture_rectangle.c
GL.ARB.transpose_matrix.0103.py
GL.ARB.transpose_matrix.c
GL.ARB.vertex_blend.0100.py
GL.ARB.vertex_blend.c
GL.ARB.vertex_buffer_object.0001.py
GL.ARB.vertex_buffer_object.c
GL.ARB.vertex_program.0001.py
GL.ARB.vertex_program.c
GL.ARB.vertex_shader.0001.py
GL.ARB.vertex_shader.c
GL.ARB.window_pos.0100.py
GL.ARB.window_pos.c
GL.ATI.draw_buffers.0001.py
GL.ATI.draw_buffers.c
GL.ATI.element_array.0001.py
GL.ATI.element_array.c
GL.ATI.envmap_bumpmap.0100.py
GL.ATI.envmap_bumpmap.c
GL.ATI.fragment_shader.0001.py
GL.ATI.fragment_shader.c
GL.ATI.map_object_buffer.0001.py
GL.ATI.map_object_buffer.c
GL.ATI.pixel_format_float.0001.py
GL.ATI.pixel_format_float.c
GL.ATI.pn_triangles.0100.py
GL.ATI.pn_triangles.c
GL.ATI.separate_stencil.0001.py
GL.ATI.separate_stencil.c
GL.ATI.text_fragment_shader.0001.py
GL.ATI.text_fragment_shader.c
GL.ATI.texture_env_combine3.0001.py
GL.ATI.texture_env_combine3.c
GL.ATI.texture_float.0001.py
GL.ATI.texture_float.c
GL.ATI.texture_mirror_once.0001.py
GL.ATI.texture_mirror_once.c
GL.ATI.vertex_array_object.0100.py
GL.ATI.vertex_array_object.c
GL.ATI.vertex_attrib_array_object.0001.py
GL.ATI.vertex_attrib_array_object.c
GL.ATI.vertex_streams.0001.py
GL.ATI.vertex_streams.c
GL.Autodesk.facet_normal.0100.py
GL.Autodesk.facet_normal.c
GL.Autodesk.valid_back_buffer_hint.0100.py
GL.Autodesk.valid_back_buffer_hint.c
GL.EXT.GL_422_pixels.0001.py
GL.EXT.GL_422_pixels.c
GL.EXT.abgr.0001.py
GL.EXT.abgr.c
GL.EXT.bgra.0001.py
GL.EXT.bgra.c
GL.EXT.blend_color.0107.py
GL.EXT.blend_color.c
GL.EXT.blend_equation_separate.0001.py
GL.EXT.blend_equation_separate.c
GL.EXT.blend_func_separate.0103.py
GL.EXT.blend_func_separate.c
GL.EXT.blend_logic_op.0001.py
GL.EXT.blend_logic_op.c
GL.EXT.blend_minmax.0103.py
GL.EXT.blend_minmax.c
GL.EXT.blend_subtract.0001.py
GL.EXT.blend_subtract.c
GL.EXT.clip_volume_hint.0001.py
GL.EXT.clip_volume_hint.c
GL.EXT.cmyka.0001.py
GL.EXT.cmyka.c
GL.EXT.color_matrix.0001.py
GL.EXT.color_matrix.c
GL.EXT.color_subtable.0001.py
GL.EXT.color_subtable.c
GL.EXT.color_table.0120.py
GL.EXT.color_table.c
GL.EXT.compiled_vertex_array.0103.py
GL.EXT.compiled_vertex_array.c
GL.EXT.convolution.011f.py
GL.EXT.convolution.c
GL.EXT.coordinate_frame.0103.py
GL.EXT.coordinate_frame.c
GL.EXT.copy_texture.0115.py
GL.EXT.copy_texture.c
GL.EXT.cull_vertex.0103.py
GL.EXT.cull_vertex.c
GL.EXT.depth_bounds_test.0001.py
GL.EXT.depth_bounds_test.c
GL.EXT.draw_range_elements.0100.py
GL.EXT.draw_range_elements.c
GL.EXT.fog_coord.0106.py
GL.EXT.fog_coord.c
GL.EXT.fragment_lighting.0101.py
GL.EXT.fragment_lighting.c
GL.EXT.histogram.011f.py
GL.EXT.histogram.c
GL.EXT.index_array_formats.0001.py
GL.EXT.index_array_formats.c
GL.EXT.index_func.0104.py
GL.EXT.index_func.c
GL.EXT.index_material.0104.py
GL.EXT.index_material.c
GL.EXT.index_texture.0001.py
GL.EXT.index_texture.c
GL.EXT.light_texture.0100.py
GL.EXT.light_texture.c
GL.EXT.misc_attribute.0001.py
GL.EXT.misc_attribute.c
GL.EXT.multi_draw_arrays.0102.py
GL.EXT.multi_draw_arrays.c
GL.EXT.multisample.0001.py
GL.EXT.multisample.c
GL.EXT.packed_pixels.0001.py
GL.EXT.packed_pixels.c
GL.EXT.paletted_texture.0001.py
GL.EXT.paletted_texture.c
GL.EXT.pixel_buffer_object.0001.py
GL.EXT.pixel_buffer_object.c
GL.EXT.pixel_transform.0102.py
GL.EXT.pixel_transform.c
GL.EXT.pixel_transform_color_table.0001.py
GL.EXT.pixel_transform_color_table.c
GL.EXT.point_parameters.0106.py
GL.EXT.point_parameters.c
GL.EXT.polygon_offset.010c.py
GL.EXT.polygon_offset.c
GL.EXT.rescale_normal.0001.py
GL.EXT.rescale_normal.c
GL.EXT.scene_marker.0100.py
GL.EXT.scene_marker.c
GL.EXT.secondary_color.0108.py
GL.EXT.secondary_color.c
GL.EXT.separate_specular_color.0001.py
GL.EXT.separate_specular_color.c
GL.EXT.shadow_funcs.0001.py
GL.EXT.shadow_funcs.c
GL.EXT.shared_texture_palette.0001.py
GL.EXT.shared_texture_palette.c
GL.EXT.stencil_two_side.0001.py
GL.EXT.stencil_two_side.c
GL.EXT.stencil_wrap.0001.py
GL.EXT.stencil_wrap.c
GL.EXT.subtexture.0111.py
GL.EXT.subtexture.c
GL.EXT.texture.0001.py
GL.EXT.texture.c
GL.EXT.texture3D.0116.py
GL.EXT.texture3D.c
GL.EXT.texture_compression_s3tc.0001.py
GL.EXT.texture_compression_s3tc.c
GL.EXT.texture_cube_map.0001.py
GL.EXT.texture_cube_map.c
GL.EXT.texture_env_add.0001.py
GL.EXT.texture_env_add.c
GL.EXT.texture_env_combine.0001.py
GL.EXT.texture_env_combine.c
GL.EXT.texture_env_dot3.0001.py
GL.EXT.texture_env_dot3.c
GL.EXT.texture_filter_anisotropic.0001.py
GL.EXT.texture_filter_anisotropic.c
GL.EXT.texture_lod_bias.0001.py
GL.EXT.texture_lod_bias.c
GL.EXT.texture_mirror_clamp.0001.py
GL.EXT.texture_mirror_clamp.c
GL.EXT.texture_object.011b.py
GL.EXT.texture_object.c
GL.EXT.texture_perturb_normal.0100.py
GL.EXT.texture_perturb_normal.c
GL.EXT.vertex_array.0110.py
GL.EXT.vertex_array.c
GL.EXT.vertex_shader.0001.py
GL.EXT.vertex_shader.c
GL.EXT.vertex_weighting.0100.py
GL.EXT.vertex_weighting.c
GL.GL__init__.0100.py
GL.GL__init__.0101.py
GL.GL__init__.c
GL.HP.convolution_border_modes.0001.py
GL.HP.convolution_border_modes.c
GL.HP.image_transform.0101.py
GL.HP.image_transform.c
GL.HP.occlusion_test.0101.py
GL.HP.occlusion_test.c
GL.HP.texture_lighting.0001.py
GL.HP.texture_lighting.c
GL.IBM.cull_vertex.0001.py
GL.IBM.cull_vertex.c
GL.IBM.multimode_draw_arrays.0101.py
GL.IBM.multimode_draw_arrays.c
GL.IBM.rasterpos_clip.0001.py
GL.IBM.rasterpos_clip.c
GL.IBM.static_data.0102.py
GL.IBM.static_data.c
GL.IBM.texture_mirrored_repeat.0001.py
GL.IBM.texture_mirrored_repeat.c
GL.IBM.vertex_array_lists.0001.py
GL.IBM.vertex_array_lists.c
GL.INGR.blend_func_separate.0001.py
GL.INGR.blend_func_separate.c
GL.INGR.color_clamp.0001.py
GL.INGR.color_clamp.c
GL.INGR.interlace_read.0001.py
GL.INGR.interlace_read.c
GL.INGR.palette_buffer.0001.py
GL.INGR.palette_buffer.c
GL.INTEL.parallel_arrays.0001.py
GL.INTEL.parallel_arrays.c
GL.INTEL.texture_scissor.0101.py
GL.INTEL.texture_scissor.c
GL.KTX.buffer_region.0100.py
GL.KTX.buffer_region.c
GL.MESA.pack_invert.0001.py
GL.MESA.pack_invert.c
GL.MESA.resize_buffers.0101.py
GL.MESA.resize_buffers.c
GL.MESA.window_pos.0102.py
GL.MESA.window_pos.c
GL.MESA.ycbcr_texture.0001.py
GL.MESA.ycbcr_texture.c
GL.NV.blend_square.0001.py
GL.NV.blend_square.c
GL.NV.copy_depth_to_color.0001.py
GL.NV.copy_depth_to_color.c
GL.NV.depth_clamp.0001.py
GL.NV.depth_clamp.c
GL.NV.evaluators.0001.py
GL.NV.evaluators.c
GL.NV.fence.0100.py
GL.NV.fence.c
GL.NV.float_buffer.0001.py
GL.NV.float_buffer.c
GL.NV.fog_distance.0001.py
GL.NV.fog_distance.c
GL.NV.fragment_program.0001.py
GL.NV.fragment_program.c
GL.NV.fragment_program2.0001.py
GL.NV.fragment_program2.c
GL.NV.fragment_program_option.0001.py
GL.NV.fragment_program_option.c
GL.NV.half_float.0001.py
GL.NV.half_float.c
GL.NV.light_max_exponent.0001.py
GL.NV.light_max_exponent.c
GL.NV.multisample_filter_hint.0001.py
GL.NV.multisample_filter_hint.c
GL.NV.occlusion_query.0001.py
GL.NV.occlusion_query.c
GL.NV.packed_depth_stencil.0001.py
GL.NV.packed_depth_stencil.c
GL.NV.pixel_data_range.0001.py
GL.NV.pixel_data_range.c
GL.NV.point_sprite.0001.py
GL.NV.point_sprite.c
GL.NV.primitive_restart.0001.py
GL.NV.primitive_restart.c
GL.NV.register_combiners.0104.py
GL.NV.register_combiners.c
GL.NV.register_combiners2.0100.py
GL.NV.register_combiners2.c
GL.NV.texgen_emboss.0001.py
GL.NV.texgen_emboss.c
GL.NV.texgen_reflection.0001.py
GL.NV.texgen_reflection.c
GL.NV.texture_compression_vtc.0001.py
GL.NV.texture_compression_vtc.c
GL.NV.texture_env_combine4.0001.py
GL.NV.texture_env_combine4.c
GL.NV.texture_expand_normal.0001.py
GL.NV.texture_expand_normal.c
GL.NV.texture_rectangle.0001.py
GL.NV.texture_rectangle.c
GL.NV.texture_shader.0001.py
GL.NV.texture_shader.c
GL.NV.texture_shader2.0001.py
GL.NV.texture_shader2.c
GL.NV.texture_shader3.0001.py
GL.NV.texture_shader3.c
GL.NV.vertex_array_range.0001.py
GL.NV.vertex_array_range.c
GL.NV.vertex_array_range2.0001.py
GL.NV.vertex_array_range2.c
GL.NV.vertex_program.0001.py
GL.NV.vertex_program.c
GL.NV.vertex_program1_1.0001.py
GL.NV.vertex_program1_1.c
GL.NV.vertex_program2.0001.py
GL.NV.vertex_program2.c
GL.NV.vertex_program2_option.0001.py
GL.NV.vertex_program2_option.c
GL.NV.vertex_program3.0001.py
GL.NV.vertex_program3.c
GL.OML.interlace.0001.py
GL.OML.interlace.c
GL.OML.resample.0001.py
GL.OML.resample.c
GL.OML.subsample.0001.py
GL.OML.subsample.c
GL.PGI.misc_hints.0101.py
GL.PGI.misc_hints.c
GL.PGI.vertex_hints.0001.py
GL.PGI.vertex_hints.c
GL.REND.screen_coordinates.0001.py
GL.REND.screen_coordinates.c
GL.S3.s3tc.0001.py
GL.S3.s3tc.c
GL.SGI.color_matrix.0001.py
GL.SGI.color_matrix.c
GL.SGI.color_table.0120.py
GL.SGI.color_table.c
GL.SGI.depth_pass_instrument.0001.py
GL.SGI.depth_pass_instrument.c
GL.SGI.texture_color_table.0001.py
GL.SGI.texture_color_table.c
GL.SGIS.detail_texture.011f.py
GL.SGIS.detail_texture.c
GL.SGIS.fog_function.0100.py
GL.SGIS.fog_function.c
GL.SGIS.generate_mipmap.0001.py
GL.SGIS.generate_mipmap.c
GL.SGIS.multisample.010e.py
GL.SGIS.multisample.c
GL.SGIS.multitexture.0101.py
GL.SGIS.multitexture.c
GL.SGIS.pixel_texture.0100.py
GL.SGIS.pixel_texture.c
GL.SGIS.point_line_texgen.0001.py
GL.SGIS.point_line_texgen.c
GL.SGIS.point_parameters.0001.py
GL.SGIS.point_parameters.c
GL.SGIS.sharpen_texture.0106.py
GL.SGIS.sharpen_texture.c
GL.SGIS.texture4D.0119.py
GL.SGIS.texture4D.c
GL.SGIS.texture_border_clamp.0001.py
GL.SGIS.texture_border_clamp.c
GL.SGIS.texture_color_mask.0101.py
GL.SGIS.texture_color_mask.c
GL.SGIS.texture_edge_clamp.0001.py
GL.SGIS.texture_edge_clamp.c
GL.SGIS.texture_filter4.0109.py
GL.SGIS.texture_filter4.c
GL.SGIS.texture_lod.0001.py
GL.SGIS.texture_lod.c
GL.SGIS.texture_select.0001.py
GL.SGIS.texture_select.c
GL.SGIX.FfdMask.0001.py
GL.SGIX.FfdMask.c
GL.SGIX.async.0108.py
GL.SGIX.async.c
GL.SGIX.async_histogram.0001.py
GL.SGIX.async_histogram.c
GL.SGIX.async_pixel.0001.py
GL.SGIX.async_pixel.c
GL.SGIX.blend_alpha_minmax.0001.py
GL.SGIX.blend_alpha_minmax.c
GL.SGIX.calligraphic_fragment.0001.py
GL.SGIX.calligraphic_fragment.c
GL.SGIX.clipmap.0001.py
GL.SGIX.clipmap.c
GL.SGIX.convolution_accuracy.0001.py
GL.SGIX.convolution_accuracy.c
GL.SGIX.depth_pass_instrument.0001.py
GL.SGIX.depth_pass_instrument.c
GL.SGIX.depth_texture.0001.py
GL.SGIX.depth_texture.c
GL.SGIX.flush_raster.0104.py
GL.SGIX.flush_raster.c
GL.SGIX.fog_offset.0001.py
GL.SGIX.fog_offset.c
GL.SGIX.fog_scale.0001.py
GL.SGIX.fog_scale.c
GL.SGIX.fragment_lighting.0001.py
GL.SGIX.fragment_lighting.c
GL.SGIX.frame_zoom.0104.py
GL.SGIX.frame_zoom.c
GL.SGIX.framezoom.0001.py
GL.SGIX.framezoom.c
GL.SGIX.igloo_interface.0001.py
GL.SGIX.igloo_interface.c
GL.SGIX.impact_pixel_texture.0001.py
GL.SGIX.impact_pixel_texture.c
GL.SGIX.instruments.0001.py
GL.SGIX.instruments.c
GL.SGIX.interlace.0001.py
GL.SGIX.interlace.c
GL.SGIX.ir_instrument1.0001.py
GL.SGIX.ir_instrument1.c
GL.SGIX.list_priority.0103.py
GL.SGIX.list_priority.c
GL.SGIX.pixel_texture.0100.py
GL.SGIX.pixel_texture.c
GL.SGIX.pixel_tiles.0001.py
GL.SGIX.pixel_tiles.c
GL.SGIX.polynomial_ffd.0001.py
GL.SGIX.polynomial_ffd.c
GL.SGIX.reference_plane.0105.py
GL.SGIX.reference_plane.c
GL.SGIX.resample.0001.py
GL.SGIX.resample.c
GL.SGIX.scalebias_hint.0001.py
GL.SGIX.scalebias_hint.c
GL.SGIX.shadow.0001.py
GL.SGIX.shadow.c
GL.SGIX.shadow_ambient.0001.py
GL.SGIX.shadow_ambient.c
GL.SGIX.sprite.010b.py
GL.SGIX.sprite.c
GL.SGIX.subsample.0001.py
GL.SGIX.subsample.c
GL.SGIX.tag_sample_buffer.0102.py
GL.SGIX.tag_sample_buffer.c
GL.SGIX.texture_add_env.0001.py
GL.SGIX.texture_add_env.c
GL.SGIX.texture_coordinate_clamp.0001.py
GL.SGIX.texture_coordinate_clamp.c
GL.SGIX.texture_lod_bias.0001.py
GL.SGIX.texture_lod_bias.c
GL.SGIX.texture_multi_buffer.0001.py
GL.SGIX.texture_multi_buffer.c
GL.SGIX.texture_scale_bias.0001.py
GL.SGIX.texture_scale_bias.c
GL.SGIX.texture_select.0001.py
GL.SGIX.texture_select.c
GL.SGIX.vertex_preclip.0001.py
GL.SGIX.vertex_preclip.c
GL.SGIX.ycrcb.0001.py
GL.SGIX.ycrcb.c
GL.SGIX.ycrcb_subsample.0001.py
GL.SGIX.ycrcb_subsample.c
GL.SGIX.ycrcba.0001.py
GL.SGIX.ycrcba.c
GL.SUN.convolution_border_modes.0001.py
GL.SUN.convolution_border_modes.c
GL.SUN.global_alpha.0107.py
GL.SUN.global_alpha.c
GL.SUN.mesh_array.0001.py
GL.SUN.mesh_array.c
GL.SUN.slice_accum.0001.py
GL.SUN.slice_accum.c
GL.SUN.triangle_list.0106.py
GL.SUN.triangle_list.c
GL.SUN.vertex.0001.py
GL.SUN.vertex.c
GL.SUNX.constant_data.0102.py
GL.SUNX.constant_data.c
GL.WIN.phong_shading.0001.py
GL.WIN.phong_shading.c
GL.WIN.specular_fog.0001.py
GL.WIN.specular_fog.c
GL.WIN.swap_hint.0101.py
GL.WIN.swap_hint.c
GL._3DFX.tbuffer.0101.py
GL._3DFX.tbuffer.c
GLE.0300.py
GLE.c
GLU.EXT.nurbs_tessellator.0103.py
GLU.EXT.nurbs_tessellator.c
GLU.GLU__init__.0100.py
GLU.GLU__init__.0101.py
GLU.GLU__init__.0102.py
GLU.GLU__init__.0103.py
GLU.GLU__init__.c
GLU.SGI.filter4_parameters.0100.py
GLU.SGI.filter4_parameters.c
GLUT.0001.py
GLUT.0002.py
GLUT.0005.py
GLUT.0007.py
GLUT.0009.py
GLUT.000b.py
GLUT.000d.py
GLUT.0014.py
GLUT.c
WGL.ARB.buffer_region.0100.py
WGL.ARB.buffer_region.c
WGL.ARB.extensions_string.0100.py
WGL.ARB.extensions_string.c
WGL.ARB.pixel_format.0100.py
WGL.ARB.pixel_format.c
WGL.EXT.extensions_string.0100.py
WGL.EXT.extensions_string.c
WGL.EXT.swap_control.0103.py
WGL.EXT.swap_control.c
WGL.WGL__init__.0400.py
WGL.WGL__init__.c
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