When play begins 
(consider the scene changing rules)
Every turn 
when in the waiting area and a random chance of 1 in 2 succeeds
(if the bratty girl is in a room (called the current room) and a random chance of 1 in 3 succeeds begin; ...)
When play ends 
Reaching inside 
can't reach inside rooms rule
can't reach inside closed containers rule
Reaching outside 
can't reach outside closed containers rule
Before, instead of and after actions
Before 
going to the foyer for the first time
Instead of 
waiting in the Parking Lot
going nowhere from the Parking Lot
going nowhere from the foyer
going nowhere from the waiting area
showing anything that is not the amulet to Bob when the player is not Bob
showing the amulet to a player-character (called the posessed)
examining the amulet for the fourth time
examining the amulet for the third time
kissing Bob when the player is not Bob
doing anything other than examining to the photographer
examining the photographer
Rules for checking, carrying out and reporting on actions can be found in the Actions index. Summary of action rules 
Before, for and after activities
Printing the name 
before a thing (called XXXX)
Listing contents 
Grouping together 
Constructing the status line 
Listing nondescript items 
Deciding the scope 
Supplying a missing noun 
for while smelling ambient odour rule
for while listening ambient sound rule
for while going block vaguely going rule
Supplying a missing second noun 
Reading a command 
Deciding whether all includes 
Printing the player's obituary 
for print obituary headline rule
for print final score rule
for display final status line rule
Amusing a victorious player 
Printing the banner text 
Printing the plural name 
Deciding the concealed possessions 
Printing a refusal to act in the dark 
Printing the announcement of darkness 
Printing the name of a dark room 
Printing the description of a dark room 
Printing room description details 
Printing a parser error 
Implicitly taking 
Starting the virtual machine 
Writing a paragraph about 