When play begins
(consider the scene changing rules)
Every turn
when in the waiting area and a random chance of 1 in 2 succeeds
(if the bratty girl is in a room (called the current room) and a random chance of 1 in 3 succeeds begin; ...)
When play ends
Reaching inside
can't reach inside rooms rule
can't reach inside closed containers rule
Reaching outside
can't reach outside closed containers rule
Before, instead of and after actions
Before
going to the foyer for the first time
Instead of
waiting in the Parking Lot
going nowhere from the Parking Lot
going nowhere from the foyer
going nowhere from the waiting area
showing anything that is not the amulet to Bob when the player is not Bob
showing the amulet to a player-character (called the posessed)
examining the amulet for the fourth time
examining the amulet for the third time
kissing Bob when the player is not Bob
doing anything other than examining to the photographer
examining the photographer
Rules for checking, carrying out and reporting on actions can be found in the Actions index. Summary of action rules
Before, for and after activities
Printing the name
before a thing (called XXXX)
Listing contents
Grouping together
Constructing the status line
Listing nondescript items
Deciding the scope
Supplying a missing noun
for while smelling ambient odour rule
for while listening ambient sound rule
for while going block vaguely going rule
Supplying a missing second noun
Reading a command
Deciding whether all includes
Printing the player's obituary
for print obituary headline rule
for print final score rule
for display final status line rule
Amusing a victorious player
Printing the banner text
Printing the plural name
Deciding the concealed possessions
Printing a refusal to act in the dark
Printing the announcement of darkness
Printing the name of a dark room
Printing the description of a dark room
Printing room description details
Printing a parser error
Implicitly taking
Starting the virtual machine
Writing a paragraph about