"Driver's License" by John Lodder and Ben Collins-Sussman, adapted to I7 by David Anderson The story headline is "A short interactive story". The story description is "You've been lying about your driver's license for four years. Maybe it's time to really get one! Luckily, a friend drops you off at your local Driver Services Center. These things are optimized to process people quickly, so it shouldn't be too bad." Part 0 - Special behaviours Chapter 1 - The Amulet of Death The Amulet of Death is a portable thing. The description is "Careful not to look at it directly, it glows menacingly in your hand. Woe to those to stare upon it!" Understand "amulet" as the amulet of death. Instead of examining the amulet for the third time, say "The amulet grows annoyed at the attention you are giving it. Best stop looking!" Instead of examining the amulet for the fourth time: say "Enraged by your unrelenting gaze, the amulet unleashes the fires of hell upon your mortal coil. Passers-by seem eerily unaware of you as you are consumed in flame."; end the game saying "You have been incinerated". Instead of showing the amulet to a player-character (called the posessed): say "[The posessed] screams hideously and is engulfed in hellfire. A moment later the smoke clears and the ashes scatter. Luckily, nobody else seemed to notice."; change the player to the posessed; move the amulet to the posessed; Part 1 - Getting the license Chapter 1 - The parking lot The Parking Lot is a room. "Crestfallen, you are standing before a large architecturally-deficient building. A long line of miserable people (waiting to be processed) spills into the parking lot, and you're at the end of the line. The line wanders north through the building's only entrance, which is topped by a cheerful sign." Instead of waiting in the Parking Lot, say "You tap your toes for a minute, but the line doesn't seem to be moving." Instead of going nowhere from the Parking Lot, say "You're here to get a driver's license, remember?" The doorway sign is scenery in the parking lot. "DRIVER SERVICES CENTER[line break]Department of Motor Vehicles[line break]Niles, IL[line break]Working to serve you!" Understand "doorway" or "sign" as the doorway sign. Chapter 2 - The foyer The Foyer is north of the parking lot. "You're in the foyer of the Driver Services Center, built to serve [italic type]your[roman type] needs. In every direction there are lines of people waiting to be served in different ways. To the east is that limbo known as the Waiting Area, and complete escape lies to the south." Before going to the foyer for the first time, say "You discretely push your way past the crowd, hoping not to anger anyone..." Instead of going nowhere from the foyer, say "I wouldn't cut across those lines of people." The kiosk is a fixed in place transparent open enterable container in the foyer. "A kiosk grows out of the middle of the area." Understand "booth" as the kiosk. Bob is a male player-character inside the kiosk. "A crusty old man is sitting in the kiosk, staring at you." The description of Bob is "[if the player is Bob]You're Bob. Gruff and balding, with creaky joints and back pains[otherwise]He's gruff and balding, and looks to old to hold any other job[end if]." Instead of showing anything that is not the amulet to Bob when the player is not Bob, say "The man grunts. You're not sure if he understands you." Instead of kissing Bob when the player is not Bob, say "The man is stunned at first, then blinks coyly at you." Understand "man" or "crusty" or "old man" as Bob. Chapter 3 - The main desk The main desk is west of the foyer. "This is the main desk, presumably where the final driver's licenses are handed out. There is a sterm looking sign attached to the desk." The desk sign is scenery in the main desk. "Before receiving your driver's license,[line break]you must present four receipts: 1. Proof of ID[line break]2. Proof of Eye Test[line break]3. Proof of Written Test[line break]4. Proof of Road Test[line break] NO EXCEPTIONS" The photographer is a man in the main desk. "A bored-looking photographer is quietly sitting behind the desk, waiting to take pictures." Instead of examining the photographer, say "Apparently not many people are ready to get their licenses, since he appears almost asleep." Instead of doing anything other than examining to the photographer, say "The man opens half an eye at you, realizes you don't have what he wants, and goes back to his daydream." Chapter 4 - The dance floor The Dance Floor is north of the foyer and northeast of the main desk. "This is the crossroads, full of people mulling about, but obviously in no mood to dance. Osmotic pressure encourages you to move elsewhere." Chapter 5 - The testing area The Testing Area is west of the dance floor and north of the main desk. "Many people scribble furiously at tiny desks." Chapter 6 - The clerks The Clerk Windows is east of the dance floor. "'May I have your information please?', says a perky woman." Chapter 7 - The cashier The Cashier is north of the dance floor, northwest of the clerk windows and northeast of the testing area. "A bored looking woman is willing to take your money here." Chapter 8 - The waiting area The Waiting Area is east of the foyer, south of the clerk windows and southeast of the dance floor. "You're standing in a drab area with bored-looking people mulling around. Apparently they're there for the same reason you are -- looking for help -- but no one is sure if it will ever come. To the east is a washroom. Time seems to stand still." Instead of going nowhere from the waiting area, say "It's peaceful here, and the nagging feeling that help may come entices you to take a seat..." Table of Speaker Announcements announcement "'Mrs. Jones, please come and fetch your child from the parking lot.'" "'Mr. Willard, you have a phone call.'" "'Attention all customers -- please be sure to '" Every turn when in the waiting area and a random chance of 1 in 2 succeeds: choose a random row in the Table of Speaker Announcements; say "[announcement entry][paragraph break]" Chapter 9 - The washroom The Washroom is north of the testing area. "It's a gross place in here." A bratty girl is a woman in the washroom. Every turn: if the bratty girl is in a room (called the current room) and a random chance of 1 in 3 succeeds begin; let next room be a random room which is adjacent to the current room; if the bratty girl is visible, say "The little monster storms off to [the next room]"; move the bratty girl to the next room; if the bratty girl is visible, say "A [bratty girl] races in."; end if. Chapter 10 - Personal possessions The picture ID is carried by the player. The description is "Ug. Is that really you?" Understand "ID" or "picture" or "card" as the picture ID. The ball-point pen is carried by the player. The description is "Looking through its transparent body, you can see that it's very low on ink. The tip is covered with bite marks." Understand "pen" or "ballpoint" as the ball-point pen. The amulet is carried by the player. Understand "former self" as yourself.